AI Insights · Timothy · July 2023
Top 5 Cooking Games on Android in South America - Q2 2023
Discover the performance trends of the top 5 cooking games on Android in South America for Q2 2023, based on Sensor Tower data.
In Q2 2023, the top 5 cooking games on Android in South America showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics:
Burger Please! from Supercent, Inc. saw notable fluctuations in its metrics. Weekly downloads peaked at around 450K at the end of March but gradually declined to around 242K by mid-June, before rebounding to 329K by the end of June. The game’s weekly revenue experienced a peak of approximately $321 at the end of April but saw a decline to around $113 by the end of June. Weekly active users consistently increased, starting from 862K at the end of March and reaching over 1.8M by the end of June.
Coffee Stack by Rollic Games maintained stable weekly downloads, ranging between 112K and 200K throughout the quarter. The game’s weekly revenue saw a modest peak of about $52 in mid-May but generally remained low. Active user numbers showed a slight upward trend, starting from 432K at the end of March and reaching 468K by the end of June.
Toca Boca Jr from Play Piknik experienced steady weekly downloads, fluctuating between 97K and 126K throughout the quarter. Active users remained relatively stable, starting at 1.03M at the end of March and ending at 1.05M by the end of June, indicating a loyal user base.
Eatventure by Lessmore UG saw significant weekly download spikes, peaking at around 206K at the beginning of April. However, there was a noticeable decline in downloads to approximately 24K by mid-June, before recovering to 123K by the end of the quarter. The game’s weekly revenue peaked at around $2.3K in early May but declined to about $1.2K by mid-June, with a slight recovery to $1.7K by the end of June. Active users saw fluctuations, starting from 338K at the end of March, peaking at over 511K in mid-April, and ending at 437K by the end of June.
Good Pizza, Great Pizza by TapBlaze showed consistent weekly downloads, ranging from 84K to 140K throughout the quarter. The game’s weekly revenue peaked at approximately $1.1K in early June, with a steady performance throughout. Active users also showed a stable upward trend, starting from 678K at the end of March and reaching 794K by the end of June.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.